Coverage Report

Created: 2026-06-01 18:35

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/bitcoin/src/checkqueue.h
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// Copyright (c) 2012-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_CHECKQUEUE_H
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#define BITCOIN_CHECKQUEUE_H
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#include <sync.h>
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#include <tinyformat.h>
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#include <util/log.h>
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#include <util/threadnames.h>
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#include <algorithm>
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#include <iterator>
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#include <optional>
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#include <vector>
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/**
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 * Queue for verifications that have to be performed.
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  * The verifications are represented by a type T, which must provide an
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  * operator(), returning an std::optional<R>.
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  *
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  * The overall result of the computation is std::nullopt if all invocations
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  * return std::nullopt, or one of the other results otherwise.
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  *
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  * One thread (the master) is assumed to push batches of verifications
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  * onto the queue, where they are processed by N-1 worker threads. When
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  * the master is done adding work, it temporarily joins the worker pool
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  * as an N'th worker, until all jobs are done.
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  *
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  */
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template <typename T, typename R = std::remove_cvref_t<decltype(std::declval<T>()().value())>>
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class CCheckQueue
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{
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private:
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    //! Mutex to protect the inner state
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    Mutex m_mutex;
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    //! Worker threads block on this when out of work
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    std::condition_variable m_worker_cv;
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    //! Master thread blocks on this when out of work
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    std::condition_variable m_master_cv;
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    //! The queue of elements to be processed.
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    //! As the order of booleans doesn't matter, it is used as a LIFO (stack)
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    std::vector<T> queue GUARDED_BY(m_mutex);
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    //! The number of workers (including the master) that are idle.
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    int nIdle GUARDED_BY(m_mutex){0};
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    //! The total number of workers (including the master).
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    int nTotal GUARDED_BY(m_mutex){0};
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    //! The temporary evaluation result.
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    std::optional<R> m_result GUARDED_BY(m_mutex);
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    /**
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     * Number of verifications that haven't completed yet.
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     * This includes elements that are no longer queued, but still in the
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     * worker's own batches.
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     */
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    unsigned int nTodo GUARDED_BY(m_mutex){0};
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    //! The maximum number of elements to be processed in one batch
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    const unsigned int nBatchSize;
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    std::vector<std::thread> m_worker_threads;
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    bool m_request_stop GUARDED_BY(m_mutex){false};
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    /// \anchor checkqueue
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    /** Internal function that does bulk of the verification work. If fMaster, return the final result. */
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    std::optional<R> Loop(bool fMaster) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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    {
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        std::condition_variable& cond = fMaster ? m_master_cv : m_worker_cv;
  Branch (75:41): [True: 0, False: 0]
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        std::vector<T> vChecks;
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        vChecks.reserve(nBatchSize);
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        unsigned int nNow = 0;
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        std::optional<R> local_result;
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        bool do_work;
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        do {
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            {
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                WAIT_LOCK(m_mutex, lock);
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                // first do the clean-up of the previous loop run (allowing us to do it in the same critsect)
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                if (nNow) {
  Branch (85:21): [True: 0, False: 0]
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                    if (local_result.has_value() && !m_result.has_value()) {
  Branch (86:25): [True: 0, False: 0]
  Branch (86:53): [True: 0, False: 0]
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                        std::swap(local_result, m_result);
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                    }
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                    nTodo -= nNow;
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                    if (nTodo == 0 && !fMaster) {
  Branch (90:25): [True: 0, False: 0]
  Branch (90:39): [True: 0, False: 0]
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                        // We processed the last element; inform the master it can exit and return the result
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                        m_master_cv.notify_one();
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                    }
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                } else {
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                    // first iteration
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                    nTotal++;
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                }
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                // logically, the do loop starts here
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                while (queue.empty() && !m_request_stop) {
  Branch (99:24): [True: 915, False: 18.4E]
  Branch (99:41): [True: 0, False: 915]
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                    if (fMaster && nTodo == 0) {
  Branch (100:25): [True: 0, False: 0]
  Branch (100:36): [True: 0, False: 0]
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                        nTotal--;
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                        std::optional<R> to_return = std::move(m_result);
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                        // reset the status for new work later
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                        m_result = std::nullopt;
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                        // return the current status
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                        return to_return;
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                    }
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                    nIdle++;
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                    cond.wait(lock); // wait
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                    nIdle--;
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                }
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                if (m_request_stop) {
  Branch (112:21): [True: 915, False: 18.4E]
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                    // return value does not matter, because m_request_stop is only set in the destructor.
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                    return std::nullopt;
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                }
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                // Decide how many work units to process now.
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                // * Do not try to do everything at once, but aim for increasingly smaller batches so
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                //   all workers finish approximately simultaneously.
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                // * Try to account for idle jobs which will instantly start helping.
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                // * Don't do batches smaller than 1 (duh), or larger than nBatchSize.
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18.4E
                nNow = std::max(1U, std::min(nBatchSize, (unsigned int)queue.size() / (nTotal + nIdle + 1)));
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18.4E
                auto start_it = queue.end() - nNow;
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                vChecks.assign(std::make_move_iterator(start_it), std::make_move_iterator(queue.end()));
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18.4E
                queue.erase(start_it, queue.end());
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                // Check whether we need to do work at all
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18.4E
                do_work = !m_result.has_value();
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18.4E
            }
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            // execute work
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18.4E
            if (do_work) {
  Branch (130:17): [True: 0, False: 18.4E]
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                for (T& check : vChecks) {
  Branch (131:31): [True: 0, False: 0]
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                    local_result = check();
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                    if (local_result.has_value()) break;
  Branch (133:25): [True: 0, False: 0]
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                }
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            }
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18.4E
            vChecks.clear();
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18.4E
        } while (true);
  Branch (137:18): [Folded - Ignored]
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    }
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public:
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    //! Mutex to ensure only one concurrent CCheckQueueControl
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    Mutex m_control_mutex;
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    //! Create a new check queue
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    explicit CCheckQueue(unsigned int batch_size, int worker_threads_num)
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        : nBatchSize(batch_size)
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    {
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        LogInfo("Script verification uses %d additional threads", worker_threads_num);
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        m_worker_threads.reserve(worker_threads_num);
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        for (int n = 0; n < worker_threads_num; ++n) {
  Branch (150:25): [True: 0, False: 0]
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            m_worker_threads.emplace_back([this, n]() {
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                util::ThreadRename(strprintf("scriptch.%i", n));
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                Loop(false /* worker thread */);
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            });
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        }
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    }
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    // Since this class manages its own resources, which is a thread
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    // pool `m_worker_threads`, copy and move operations are not appropriate.
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    CCheckQueue(const CCheckQueue&) = delete;
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    CCheckQueue& operator=(const CCheckQueue&) = delete;
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    CCheckQueue(CCheckQueue&&) = delete;
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    CCheckQueue& operator=(CCheckQueue&&) = delete;
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    //! Join the execution until completion. If at least one evaluation wasn't successful, return
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    //! its error.
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    std::optional<R> Complete() EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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    {
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        return Loop(true /* master thread */);
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    }
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    //! Add a batch of checks to the queue
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    void Add(std::vector<T>&& vChecks) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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    {
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        if (vChecks.empty()) {
  Branch (175:13): [True: 0, False: 0]
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            return;
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        }
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        {
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            LOCK(m_mutex);
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            queue.insert(queue.end(), std::make_move_iterator(vChecks.begin()), std::make_move_iterator(vChecks.end()));
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            nTodo += vChecks.size();
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        }
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        if (vChecks.size() == 1) {
  Branch (185:13): [True: 0, False: 0]
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            m_worker_cv.notify_one();
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        } else {
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            m_worker_cv.notify_all();
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        }
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    }
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    ~CCheckQueue()
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    {
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        WITH_LOCK(m_mutex, m_request_stop = true);
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        m_worker_cv.notify_all();
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        for (std::thread& t : m_worker_threads) {
  Branch (196:29): [True: 915, False: 305]
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            t.join();
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        }
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    }
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    bool HasThreads() const { return !m_worker_threads.empty(); }
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};
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/**
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 * RAII-style controller object for a CCheckQueue that guarantees the passed
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 * queue is finished before continuing.
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 */
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template <typename T, typename R = std::remove_cvref_t<decltype(std::declval<T>()().value())>>
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class SCOPED_LOCKABLE CCheckQueueControl
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{
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private:
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    CCheckQueue<T, R>& m_queue;
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    UniqueLock<Mutex> m_lock;
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    bool fDone;
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public:
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    CCheckQueueControl() = delete;
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    CCheckQueueControl(const CCheckQueueControl&) = delete;
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    CCheckQueueControl& operator=(const CCheckQueueControl&) = delete;
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    explicit CCheckQueueControl(CCheckQueue<T>& queueIn) EXCLUSIVE_LOCK_FUNCTION(queueIn.m_control_mutex) : m_queue(queueIn), m_lock(LOCK_ARGS(queueIn.m_control_mutex)), fDone(false) {}
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    std::optional<R> Complete()
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    {
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        auto ret = m_queue.Complete();
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        fDone = true;
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        return ret;
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    }
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    void Add(std::vector<T>&& vChecks)
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    {
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        m_queue.Add(std::move(vChecks));
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    }
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    ~CCheckQueueControl() UNLOCK_FUNCTION()
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    {
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        if (!fDone)
  Branch (236:13): [True: 0, False: 0]
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            Complete();
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    }
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};
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#endif // BITCOIN_CHECKQUEUE_H